Destruction

Screen Shot 2020-11-24 at 11.12.08 PM.png

“X of Swords: Chapter 20”
X-Men #15
Written by Jonathan Hickman
Art by Mahmud Asrar
Color art by Sunny Gho

“X of Swords: Chapter 21”
Excalibur #15
Written by Tini Howard
Art by Mahmud Asrar and Stefano Caselli
Color art by Sunny Gho and Rachelle Rosenberg

“X of Swords: Chapter 22”
X of Swords: Destruction
Written by Jonathan Hickman and Tini Howard
Art by Pepe Larraz
Color art by Marte Gracia


• And so it ends! For me this hit just the right balance of hitting the beats I expected based on foreshadowing and structure while throwing enough curveballs to keep the plot suspenseful and interesting. 

• The most surprising part of the finale is the simple fact that Apocalypse made it out of the story alive! It felt a lot like this storyline was meant to end tragically for him, but instead he comes out of this story as both the character who ends the conflict and liberates the mutants of Arakko, but also gets a happy ending in reuniting with his wife and children in Amenth. He got everything he wanted, and he earned it by letting go of his ego. It’s amazing to think that in a little over a year Jonathan Hickman and Tini Howard completely transformed Apocalypse from megalomaniacal arch villain with an incoherent philosophy into a sympathetic protagonist with a poignant backstory that explains a lot of what he’s done in the past but mostly points to interesting new directions for the character, whether he’s played as a hero or antagonist. This is a transformation on par with Chris Claremont fleshing out and adding depth and pathos to Magneto through the 1980s. 

• And as Apocalypse gets everything he set out to accomplish, Opal Luna Saturnyne maneuvers everything in place to achieve victory over Amenth but quite definitively is denied the one thing she desires – Brian Braddock as both Captain Britain and her lover. Her role in this story is interesting, never quite conforming to protagonist or antagonist, and ending with an acknowledgment of her broken heart. 

Screen+Shot+2020-11-24+at+9.48.58+PM.jpg

X-Men #15 reestablishes the formal existence of the X-Men, which is a funny thing to say about the fifteenth issue of a comic book series called X-Men. There was some implication that anyone who was in action under Cyclops’ command was by default the X-Men, but the text pages in this issue show that the team was being phased out by the Krakoan government in favor of giving military power to the captains and X-Force (“the FORCE initiative”) for defense needs. But here we have Cyclops and Jean Grey deciding that there needs to be X-Men to act heroically without the hindrance of the Quiet Council’s politics. Jean is forced to step down from her seat on the council, which slightly disappoints her though she seems far more excited about creating a new sort of X-Men. It seems that the “anybody who needs to be an X-Man is an X-Man” approach will continue in a more formalized way, but likely with a more defined core group starring in Hickman’s flagship.

It feels more exciting for this development to happen as a response to a major crisis, and for it to come at a cost for Jean Grey. In retrospect the first year of Hickman stories was mostly setting narratives in motion and establishing the status quos of Krakoa, but now that we’ve got that all firmly in place the series can actually move forward with the most obvious element back in the mix – a team of superheroes. And Hickman is not hedging on the superhero thing, Cyclops and Jean Grey are presented as truly brave and idealistic people with pure motives, and the X-Men is a force for unambiguous good as a counter to the more pragmatic and morally dubious actions of the Quiet Council. This very earnest and retro portrayal of heroism feels as refreshing as any of Hickman’s more radical premises. 

• Jean Grey’s forced exit from the Quiet Council and Apocalypse going off to Amenth marks the first shift in the Krakoan government, and I’m curious to see what the council does to replace them. I think it’s quite possible they don’t replace Apocalypse on the Autumn seats, given that he has not given up his position and he’s the man who reunited Krakoa and Arakko and liberated the Arakkii from Amenth. It’s a given that Jean will be replaced, presumably by another traditional X-Men member, as that was more or less the point of the Summer seats. Archangel seems to be a likely candidate, or maybe Banshee? Iceman doesn’t feel right, Beast is the head of the mutant CIA, Wolverine wouldn’t want it, and most everyone else is busy. It wouldn’t be a bad idea to get someone like Mirage in the mix, to represent the mutants of the Sextant. 

Screen+Shot+2020-11-24+at+11.19.24+PM.jpg

• And what of Betsy Braddock? The ending establishes that she is the one true Captain Britain henceforth and that there is a new Captain Britain Corps of infinite versions of Betsy throughout the multiverse, much to the chagrin of Saturnyne. The text page at the end of X of Swords: Destruction indicates that our Betsy – Betsy Prime – is “missing,” which is quite an improvement over her presumed death in Excalibur #14. But we don’t see this, as this is setting up the next arc of Excalibur. That book should be quite interesting going forward, between the contentious relationship between Betsy and Saturnyne, and how much this story fleshed out the realms of Otherworld. I’m quite looking forward to seeing more of Sevalith and The Crooked Market in particular. And hey, what about Mercator?

• Isca the Unbeaten did turn to join the X-Men once the tide is turned by Apocalypse claiming the mantle of Annihilation, but I feel like it’s a fumbled beat. She doesn’t actually DO anything in this moment, she is simply shown feeling the compulsion to switch sides. It’s one of the few beats in Destruction that feels sort of inert. But it will be interesting to see what becomes of Isca – she is remaining on Arakko, and hence will be living on Earth. I imagine we’ll be seeing a lot of the Arakkii’s acclimation into Krakoan society through her eyes. It’s bound to be a very complicated process. Millions of Arakkii have been liberated from the hellish dominion of Amenth, but will they actually interpret this as such? It looks like they might just be going from being the vassal state of Amenth to the vassal state of Krakoa.

• The merging of Krakoa and Arakko represents the next stage of expansion for mutant society, loosely following the stages of societal types laid out in Powers of X. It seems very likely that the overall Hickman story follows Krakoa as it moves up through these ranks, and the next step is probably expanding into the cosmos in alliance with the Shi’ar. The “next” teaser at the end of Destruction certainly points in this expansionist/imperialist direction: Reign of X. 

Screen+Shot+2020-11-24+at+11.22.27+PM.jpg

• Pepe “The God” Larraz delivers some truly astonishing pages in Destruction, this time shifting gears from the more atmospheric world building of the previous two Larraz issues to focus more on busy fight scenes in which he’s require to draw a staggering number of characters like a modern George Perez. His storytelling is excellent here, nailing all the big dramatic beats with great claritiy and potent emotion. His work on this storyline cements his position as the best and most exciting currently working for Marvel Comics, though nearly all the runners up – Mahmud Asrar, R.B. Silva, Rod Reis, Phil Noto, Joshua Cassara – also provided art for the story, and Carmen Carnero and Stefano Caselli stepped up in a major way for this too. 

A Losing Battle

image.jpg

“X of Swords Chapter 17”
X-Force #14
Written by Benjamin Percy and Gerry Duggan
Art by Joshua Cassara
Color art by Guru-eFX

“X of Swords Chapter 18”
Hellions #6
Written by Zeb Wells
Art by Carmen Carnero
Color art by David Curiel

“X of Swords Chapter 19”
Cable #7
Written by Gerry Duggan
Art by Phil Noto

• The last seven pages of X-Force #14 is, as far as I’m concerned, the best Storm story published in over 30 years. The plot echoes a few classic motifs – she’s stripped of her powers and is forced to rely on her wits and fighting skills in a duel – but the weight of it feels different, like we’re seeing something new in her that reinforces important elements that have been there all along. Storm and Death, who had an odd sort of courtship dance earlier in the story, are forced to duel in Sevalith, a realm of vampires. Death is courteous but condescending, and even in a powerless and inebriated state Storm takes advantage of his arrogance and reflects his death gaze back on him before stabbing him in the heart. She leaves him bleeding out, and invites the vampires of Sevalith to feast on his blood. This move sums up the Storm of 2020 – as brutal as she is regal, and a woman who has now conquered literal and figurative death twice in the past three months of publishing. 

It’s worth noting Storm has a history with vampires, Dracula in particular, and that Death is an ancient Egyptian man who dresses as Anubis, which connects to her childhood in Cairo. Storm’s sword Skybreaker – the sacred blade which she stole from Black Panther in the first act – is established as a conduit that can convert small amounts of energy back as larger amounts, which explains how she could reflect Death’s death gaze back on him in such a devastating way. The sword is also explained as a weapon passed down through Wakanda through generations to protect the fledgling nation. And of course, that purpose carries over here, but in defense of Krakoa. 

IMG_0632.jpg

• The two issues of Hellions in X of Swords are essentially a side quest that can easily be read out of context, particularly as the issues do more to advance the plot of that series than that of the crossover. As we see in this issue, the group’s mission as established last month is not only a total failure, but nothing but a ruse for Mister Sinister to collect the genetic materials of mutants in Arakko. And of course that’s what he’d do! It’s his whole deal. But the plot hits a snag as Sinister meets his opposite number – Tarn the Uncaring, a mutant from Amenth who can warp the mutations of others and has become a deranged cross between an artist and a cult leader. His horrific creations the Locus Vile tear through the Hellions with ease, and before Sinister can make it back to Krakoa with his genetic data, Tarn does…something…to his body. It should be interesting to see what happens to this Sinister body, which we already know is a duplicate. 

IMG_0633 2.jpg

We will surely be seeing Tarn and the Locus Vile again in this series – you definitely don’t go out of your way to create characters this disturbing unless you plan on making the most of a crew that’s a dark mirror of your exceedingly warped and broken cast of protagonists. I like that Tarn and Sinister have the same sort of cavaliar god complex, but the difference between them essentially comes down to art/religion vs science. Wells’ text page describing the Locus Vile is excellent in selling the characters’ unnerving premises, from Sick Bird’s fascination with invading the “sacred cord” of the spine to truly “know” her prey to the unexplained but clearly dire consequences of what happens when Amino Fetus eats. 

• The duel between Gorgon and The White Sword in Cable #6 is another instant classic fight scene, as one of the great Captains of Krakoa dies with honor after slaughtering over a dozen of the ancient mutant’s slave warriors, which evens the score in Saturnyne’s contest after several issues of the X-Men getting demolished by the Arakki. Phil Noto sells the drama of this scene very well with clean, uncluttered pages that convey Gorgon’s exceptional grace as a warrior.

IMG_0635+3.jpg

Gorgon was introduced as a Wolverine villain by Mark Millar and John Romita Jr in the 2000s, and since then has mainly appeared in two of Jonathan Hickman’s more obscure Marvel works, Secret Warriors and Avengers World. Up until very recently he was played as vicious criminal genius affiliated with The Hand, Hydra, and HAMMER. Aside from X-Men #4, in which we see him act as a bodyguard for Xavier, Magneto, and Apocalypse, X of Swords is his first big moment as a protagonist in an X-Men story. This scene does two major things for the character – it gives him a set piece that proves his nobility, bravery, and extraordinary fighting skills, and it hits a reset button that allows him to be resurrected without the baggage of his worst deeds. I imagine that when we meet the new Gorgon, with his old self overwritten by a composite of his many selves throughout the multiverse, we’ll be meeting someone who isn’t far off from the man we see in this issue. 

• Nanny, Orphan Maker, and Wild Child also die in Otherworld, which essentially means that Zeb Wells gets an opportunity to define those characters going forward on his terms. This should be fascinating for Nanny and the Orphan Maker, who were already very undeveloped and enigmatic characters. Will they even be able to recognize one another on the other side? 

Edit: I’ve been corrected in the comments that they actually died in Arakko/Amenth, so presumably the Otherworld death scramble effect won’t apply to them. This makes sense given that Wells has established a Nanny subplot in previous issues and he probably wouldn’t just throw that away.

IMG_0634 2.jpg

• Some very good funny bits in these issues, from the silliness of some of the competitions to the reveal that Pogg Ur-Pogg is just a little troll hiding inside a big alligator monster, and the bit where Cable explains to his very confused parents that he was just beaten by “Doug’s large wife.” 

For Your Life

Screen Shot 2020-11-10 at 8.26.33 PM.png

“X of Swords: Chapter 14”
Marauders #15
Written by Gerry Duggan and Benjamin Percy
Art by Stefano Caselli
Color art by Edgar Delgado

“X of Swords: Chapter 15”
Excalibur #14
Written by Tini Howard 
Art by Phil Noto

“X of Swords: Chapter 16”
Wolverine #7
Written by Benjamin Percy and Gerry Duggan
Art by Joshua Cassara
Color art by Guru-eFX

And now the story gets a little weird! But of course, “weird” is a human word…

• Marauders picks up on last week’s cliffhanger in the most jarring way possible, zooming ahead to the aftermath of Wolverine murdering Saturnyne – the inevitable conquest of Krakoa and the rest of Earth by the forces of Arakko and Amenth. But of course Saturnyne is seemingly omnipotent in her realm, and so she’s only just messing with Wolverine and showing him the actual stakes of the situation. This all supports the notion that it’s in Saturnyne’s interest to defeat the Arakkii and flush the influence of Amenth out of Otherworld lest they inevitably conquer the rest of her domain, but Saturnyne’s actions over the course of three issues complicate matters further by capriciously rigging the contests against the Krakoan swordbearers in increasingly absurd ways. She’s playing a game, but it’s hard to tell exactly what it is. 

Marauders #15 continues on from last week’s issue in further developing the characters from Arakko at the banquet before the contest. The White Sword’s tension with the family of Apocalypse and Genesis is highlighted by his utter disgust for War attempting to poison her opponents at the parley, while Redroot and Death ponder the ways living in a far less horrific world has made the X-Men “weak and soft.” It’s remarkable how familiar these characters and their milieu have become over the past few weeks – it’s all so rich that it would be a shame to see some of them go at the end of this story. 

• We get our first glimpse of Death’s mutant power as he murders a servant with a glare at the banquet. This scene is handled very well by Stefano Caselli, who paces it very nicely and conveys how effortless and meaningless this gesture is for Death. It’s interesting that this power is only a minor variation on that of Gorgon, who also hides his eyes to hold back his own version of a death gaze. (And of course this carries over to Cyclops, though he’s not in this story.) 

Screen Shot 2020-11-11 at 3.20.49 PM.png

• Isca the Unbeaten is further developed in both Marauders and Excalibur, in both cases suggesting that she’s a decent person who feels inclined to spare her opponents the inevitability of her victory. It’s increasingly obvious Isca is going to be hanging around the X-Men for a while after this, and I welcome it. She has so much potential, and the concept and design of her is so strong.

Excalibur #14 begins the contest phase of the storyline and immediately upends all expectations by giving us an abrupt anticlimax in the duel of Betsy Braddock and Isca and then a forced marriage rather than a battle. Betsy’s apparent death in her fight with Isca is strange and abstract, and also unrelated to any power we know Isca to possess besides that she wins any battle she’s in, so it seems very likely whatever happened to her is the intervention of Saturnyne’s magic or perhaps her brother Jamie’s reality-warping power. 

• The forced marriage of Cypher and Bei the Blood Moon is a wild curveball, but makes sense if Saturnyne’s true goal is to weed out the Amenthi influence on the Arakkii and get the Krakoans and Arrakkii on the same page – i.e., purging Amenth from Otherworld. This sequence is a lot of fun, and I love that Bei is able to “speak” in a way that is intuitively comprehensible to everyone else but is by technicality indecipherable to him as a result of his power. So of course he’s fascinated by Bei, and though Bei’s thoughts on the matter are opaque she seems pretty enthusiastic about marrying – and violently protecting – this cute little golden-hearted dork. But still, as amusing as it is for this tall warrior woman to embrace the notion of marrying him, it’s hard to grasp why given the limited information we have about her life. 

Screen Shot 2020-11-10 at 8.26.00 PM.png

• The Wolverine issue pushes the absurdity of Saturnyne’s competition to another level, first by making Magik’s battle against the monstrous Pogg Ur-Pogg an arm wrestling match she cannot possibly win, and then by having Wolverine kill Summoner in the surreal realm of Blightspoke and having the point go to Arakko because they were told it was a fight to the death and Summoner was the one to die. Then Wolverine is roped into another duel as a result of the agreement he made with Solem off-panel earlier in the story, and when Wolverine defeats War in battle, the point also goes to Arakko. Saturnyne is plainly rigging the contest against Krakoa… but why exactly? It makes sense for her to want to mess with Wolverine and Betsy specifically, but what is she actually up to? I suppose we’ll get that reveal next week. 

Truth

Screen Shot 2020-11-03 at 8.49.32 AM.png

“X of Swords: Chapter 12”
X-Men #14
Written by Jonathan Hickman
Art by Leinil Francis Yu with Mahmud Asrar
Color art by Sunny Gho

“X of Swords: Chapter 13”
Marauders #14
Written by Gerry Duggan and Benjamin Percy
Art by Stefano Caselli
Color art by Edgar Delgado


• I was wondering how Mahmud Asrar was handling the deadline crunch of seemingly getting put on a third of last week’s Stasis special while being assigned to draw four other issues in the crossover, but now we know the answer: He only drew the framing sequences of this issue, and the majority of the issue is made up of repurposed Leinil Francis Yu pages from X-Men #12. Jonathan Hickman has made use of the old “reuse the art” trick before, but this is a particularly bold move, reframing the history of the mutants of Arakko as told to Apocalypse by Summoner from the perspective of Genesis. Whereas Summoner was trying to mislead and trap Apocalypse, Genesis is telling him the hard truth of things. It’s like hearing the same song played in a different, far more melancholy key. 

This creative decision is as artful as it probably was quite pragmatic, though it does make you wonder what the compensation deal was like for Yu in this situation.

• It’s interesting to see where Summoner and Genesis’ accounts differ and converge, with some bits of their stories perfectly aligning on particular panels. The most blatant deviations come towards the end of the story, with Genesis revealing that the demons of Amenth had bred captured mutants to create a hybrid warrior race and the demon conjuring Summoners, and that Genesis indeed killed the prior host of Annihilation and was obligated to wear the Golden Helm of Amenth and command its armies. And though she put this fate off for many years, she eventually gave in and all of Arakko succumbed to Amenth. This led to the conquest of Dryador, and onward to the next goal of taking Krakoa. The final text page of this issue is heartbreaking, spelling out the truth of Arakko: The mutants there are “prisoners in their own land,” oppressed by the Amenthi hybrids, the Summoners, and the Golden Helm. What was previously implied is now very clear – Arakko must be liberated from Amenth and the mutants loyal to Amenth. 

Screen Shot 2020-11-03 at 8.52.32 AM.png

• Isca the Unbeaten plays an interesting role in this story – her power to never lose compels her to side with inevitable victors, which directly led to her sister Genesis being corrupted by Annihilation and Arakko falling to Amenth. She’s a narrative echo of Cylobel from Powers of X, who was bred by Nimrod to betray her fellow mutants, but the notion of people who are genetically compelled to turn against their own is an odd and potentially contentious theme for Hickman’s macro story. However, just as Cylobel turns against Nimrod, it seems very likely that Isca will side with Krakoa by the end of this story. But whereas this is a redemptive act for Cylobel, wouldn’t this just be another convenient turn of events for Isca? And besides, how exactly is surrendering one’s loyalties not a form of being beaten? 

• The “vile schools” of mutant-Amenthi hybrid warriors is another echo of a plot point from Powers of X – the breeding of chimera as a warrior class of mutants by Mister Sinister. And what’s going to be the comic in this storyline to really engage with the vile schools? Hellions, the series featuring Mister Sinister as the lead.

• There’s such a sad poetry in Apocalypse having to face this brutal survivalist ethos he’s been living with for centuries from the perspective of now having Krakoa, and seeing in Krakoa a real possibility of true mutant culture and prosperity that is entirely alien to these Arakki people who can only see a zero sum game of survival or destruction. Genesis sees only softness and weakness in Apocalypse and Krakoa, but she has lost all context for true civilization. The Arakki fight merely to conquer and survive in their miserable lives, but the people of Krakoa have something to truly treasure and protect.  Genesis is blind to the power of that motivation. 

Screen Shot 2020-11-03 at 8.48.48 AM.png

Marauders #14 is a welcome tonal shift from X-Men #14, reorienting the story back to the perspective of the X-Men swordbearers as they meet their counterparts from Arakko for the first time at a banquet hosted by Saturnyne. Much of the story focuses in on Storm, who carries herself with absolute confidence as she rebuffs the romantic advances of Death, and on Wolverine, who is openly contemptuous of Brian Braddock for not taking advantage of Saturnyne’s love for him to prevent the tournament. There’s also a fantastic little scene in which the Krakoan captains Magik and Gorgon look for weaknesses in their opponents and test Isca, who manages to spook even them. 

• Stefano Caselli noticeably steps up his game for this issue, and really outdoes himself in drawing the surreal banquet hall of the Starlight Citadel. He does some stellar work with body language and facial expressions through the issue, and is particularly impressive in how he conveys so many distinct personalities and interpersonal dynamics in the party scenes. He was very well cast for this sequence of the story. 

Screen Shot 2020-11-03 at 8.48.32 AM.png

• Since starting this site I’ve paid a lot more attention to X-Men comics fandom, and doing that can be like stepping into a weird alternate universe in which everyone dislikes Wolverine and finds him boring. I can’t relate. But this issue, as with most Wolverine comics written by Benjamin Percy, makes a great case for why he’s such a widely beloved character. His brutish no-bullshit attitude is a necessary contrast with the pomp and circumstance of Saturnyne’s banquet and the absurd formality of her contest. When he stabs her on the last page it is a genuinely cathartic moment, even though it’s quite clear there’s no way he’s successful in this tactic. 

Stasis

“X of Swords: Chapter 11”
X of Swords: Stasis
Written by Jonathan Hickman and Tini Howard
Art by Pepe Larraz and Mahmud Asrar
Color art by Marte Gracia

• The issue opens with more dazzling worldbuilding from Pepe Larraz, who establishes the look of five kingdoms within Otherworld in five evocative half-page panels. I’m particularly impressed by his design for the angular and minimalist architecture in the Kingdom of Sevalith throne room and the dusty junk shop vibe of Jim Jaspers’Crooked Market. I also love his designs in Saturnyne’s Starlight Citadel, particularly the quasi Deco aesthetics of the elevator scene at the end of the issue. Larraz’s raw draftsmanship is extraordinary, but the way he pulls in visual reference points from the more stylish ends of art and design history really pushes him over the top – even a lot of his most impressive peers can’t step to the casual sophistication of his post-House of X pages. 

IMG_0493.PNG

• The parliament scene at the top of the issue further teases the question of what’s going on in Mercator, this time all but confirming that the realm has been taken over by the nearly omnipotent omega mutant Absolon “Mr. M” Mercator. The design of the unnamed representatives of Mercator is very creepy, recalling the sort of faceless enigma figures of Grant Morrison and Richard Case’s Doom Patrol but also ceremonial religious garb, kind of an ultra-goth Catholicism thing. Mercator is a very obscure character that has not been used in many years, so I get the impression Hickman and his writing staff will be reinventing him quite a bit – there’s not really anything from his previous appearances to suggest conquering realms and lording over these sort of solemn weirdos is something he’d be into. But hey, if you’re all-powerful, why not play god? This may turn out to be the most literal exploration of Magneto’s “you have new gods now” annunciation at the start of Hickman’s run. 

• Mahmud Asrar’s pages in this issue depict the gathering of the Swordbearers of Arrako and introduce a few as-yet unseen characters – Redroot the Forest who turns out to be a rough analog to Cypher as the “voice of Arrako,” Pogg Ur-Pogg who’s basically an endlessly greedy crocodile-like monster from Amenth, and the somewhat inscrutable warrior Bei the Blood Moon. The most intriguing scene involves Famine and Death recruiting the ancient White Sword of the Ivory Spire, who has a complicated backstory that puts him at odds with Annihilation and the Horsemen going back centuries. I’m not that invested in the details of this so much as I find it interesting that Saturnyne’s selection of Arraki swordbearers are not at all a united front. Aside from White Sword’s ancient vendetta, there’s also the bad blood between War and Solem, and the non-mutant Pogg Ur-Pogg mostly seems like an agent of chaos who does not care at all about the Arraki mutants. Is this Saturnyne’s way of sabotaging the Arraki champions and giving favor to Krakoa and Avalon? 

• The issue ends on the reveal that the Golden Helm of Annihilation is worn by none other than Apocalypse’s wife Genesis, which isn’t at all surprising – like, I just kinda figured this was the case just from looking at early promo images and the plot has been unsubtly gesturing towards this all along – but it does land with the appropriate emotional impact on Apocalypse, for whom this is indeed a soul-shattering shock. Hickman and Howard continue to make Apocalypse a genuinely empathetic figure, and at this point it’s quite moving to see him process such immense disappointment and betrayal. They’ve succeeded in making this character an underdog and having that reversal be poignant in that his whole reason for being for all these years was his disdain for underdogs. 

History

Screen Shot 2020-10-20 at 9.37.37 AM.png

“X of Swords: Chapter 9” 
Excalibur #13
Written by Tini Howard
Art by R.B. Silva
Color art by Nolan Woodard

“X of Swords: Chapter 10”
X-Men #13
Written by Jonathan Hickman
Art by Mahmud Asrar
Color art by Sunny Gho

• This issue of Excalibur features guest art by R.B. Silva, who turns in his last X-Men interior pages for the foreseeable future as he moves on to become the regular artist on Fantastic Four. His work here is typically excellent and brings the grandeur, atmosphere, melodrama, and romanticism that’s in Tini Howard’s stories but missing from usual artist Marcus To’s pages. Howard’s plot moves along the macro story of X of Swords but plays out like a self-contained fairytale in which Saturnyne pits Betsy and Brian Braddock against one another in a ploy to strip Betsy of the mantle of Captain Britain and return it to her beloved Brian, but it all backfires on her in the end. By the end of the issue Betsy is affirmed as the one true Captain Britain and wields Saturnyne’s Starlight Sword, and Brian becomes Captain Avalon, retains his Sword of Might, and is given a new role as the protector of his brother Jamie’s realm in Otherworld. It’s a happy ending, at least for now. Howard’s narration at the end doesn’t bode well for the Braddocks. 

Screen Shot 2020-10-20 at 11.01.38 PM.png

X-Men #13 is more of a fable. The story is mainly focused on a flashback to Apocalypse’s life on Okkara that fills us in on what his wife Genesis was like, and shows us what actually happened as she and their children took off with Arrako into Amenth. The story we’ve seen before, which presented Apocalypse as a more decisive and heroic figure, is inverted – he was left behind by Genesis, who deemed him not strong enough to join them. His mission over all these years was given to him, to make the world strong enough to stand against the hordes of Amenth. Suddenly everything about Apocalypse makes sense, and the power-hungry despot is now a tragic romantic figure. 

• This issue establishes that the mask of Annihilation effectively is Annihilation – or, more accurately, the Golden Helm of Amenth. The wearer of the helm controls the hordes of Amenth, but the helm controls the wearer, which must be fit enough to be worthy of it. Apocalypse must face the avatar of his own cruel survival-of-the-fittest ethos, and likely rescue his beloved wife from its influence. It’s hard to imagine he’ll make it through this; it would feel like a cheat for this to not end in tragedy for the newly sympathetic archvillain. 

• Mahmud Asrar shifts his art style a bit for this issue – his linework is a bit thicker with chunkier blacks and more negative space, occasionally somewhat resembling the style of Mike Mignola. This is very effective in his depiction of the Golden Helm of Amenth and his evocative renderings of Okkara and war with the creatures of the dark world. Asrar is particularly good at conveying Apocalypse’s deep, centuries-old sorrow. His enormous bulk, once so intimidating, now looks like a manifestation of his overcompensation, and of the incredible weight of the loneliness and grief he carries with him. The first panel of the penultimate page, in which we see him looking down at his reflection in a pool of water before gathering the parts of his sword The Scarab, is a moment where we see him in a fully honest moment. There’s no one to observe him, no audience for his shows of strength, and so you see him without the clarity of purpose that was driving him for ages. In that panel he’s a sad old man who has been betrayed by his lost children, and must face the possibility that he’s wasted his long life. 

Subterfuge

Screen Shot 2020-10-14 at 10.42.40 AM.png

“X of Swords” Chapter 6
Hellions #6
Written by Zeb Wells
Art by Carmen Carnero 
Color art by David Curiel

“X of Swords” Chapter 7
Written by Ed Brisson
Art by Rod Reis

“X of Swords” Chapter 8
Written by Gerry Duggan
Art by Phil Noto

• This set of X of Swords chapters restore some of the plot momentum that had slowed for the digressions into Wolverine and Storm solo stories last week. Thankfully the writing staff appreciates that there’s a hard limit on how many “quest for sword” plots that could be included without derailing the story entirely, and so this week we get a digression introducing a new plot thread centered on Mister Sinister and spend some time with designated swordbearers of Krakoa who already have their blades – Cypher, Magik, and Cable. 

• It was unclear what role the Hellions would play in this story, but Zeb Wells offers up a clever curveball: Mister Sinister offers the services of his Hellions to go to Otherworld and seek to sabotage the Arraki swordbearers, forcing them into forfeit and thus preventing any Krakoan from permanently dying in Saturnyne’s tournament. Exodus forces Sinister to lead the mission, largely out of his barely concealed contempt for the man. Wells plays it all as dark comedy, particularly as the vain and peevish Sinister brings his ragtag group of maniacs to Otherworld and only manages to make it through Avalon thanks to the artificial charms of Empath, who only agrees to cooperating if he’s permitted to make Greycrow his “pet.” Their mission seems doomed to fail if just by the narrative logic of the story, so this plot thread is more a question of what the result of their intervention might actually be. 

Screen Shot 2020-10-14 at 10.49.36 AM.png

Carmen Carnero’s art on this issue is quite good, and a step up from her previous work on Miles Morales and Captain Marvel – a bit less “Marvel house style,” a bit closer to the aesthetics of Pepe Larraz and R.B. Silva. She clearly had a lot of fun drawing Sinister in particular, and does a fine job of conveying his grandiose bitchiness. 

• Ed Brisson’s final issue of New Mutants is focused entirely on the plight of Cypher, who has been drafted into the tournament despite having minimal experience or natural aptitude for combat. Cypher has mixed emotions – he’s scared that he will die, he wants to prove himself, he’s trying to figure out why Saturnyne chose him, he feels he must do it to spare any other mutant’s life. Everyone else, most especially Krakoa itself, is actively trying to get Cypher out of the tournament altogether since his presence is crucial as he is the only one who can communicate with Krakoa. Brisson acknowledges Cypher’s anxiety but emphasizes his nobility and selflessness – he’s an unambiguously good guy, and even if he’s overcompensating he’s still quite brave. 

Screen Shot 2020-10-14 at 10.51.37 AM.png

Cypher’s foil in this story is his old friend Magik, who does her best to teach him how to fight though she has very low hopes for his potential of surviving in combat against any of the Arraki swordbearers. Cypher and Magik have a history of being played for contrast. They’re total opposites in most respects – a sweet gentle boy and a warrior sorceress raised in a literal hell – but they are both outsiders in terms of their perspective on everyone else. Magik leans into the “tough love” approach to giving him a crash course in combat techniques, but she can’t fully obscure her concern for him and fear that he will not make it. The tenderness comes through, particularly in Rod Reis’ thoughtful body language and facial expressions. 

• Exodus shows up again in New Mutants, this time to intimidate Cypher into following through with his plan to murder him on Krakoa to be resurrected later, with him stepping in as a replacement in the tournament. Krakoa and Warlock intervene, and Exodus leaves with the offer standing. It’s a good plot beat for Cypher’s story in this issue, but between this and the scene in which he forces Sinister into going to Otherworld, it’s more interesting to me as part of Exodus’ ongoing development. Exodus is essentially an unyielding zealot, but thus far he’s mostly been presented as a voice of reason in Quiet Council scenes and serves as a swing vote in a lot of situations. He’s got honor and good intentions, but he’s also ruthless and seems to have far better political instincts than most members of the Council. He’s willing to use the rules to undermine his enemies, as with Sinister, but also understands he must slowly gain favor with the other blocs. I can see him gradually become the Mitch McConnell of the Quiet Council. 

• The Cable issue shifts focus back to the S.W.O.R.D subplot from the ending of Creation, in which Cable, Cyclops, and Jean Grey discover that the crew of The Peak have been massacred. Even at the end of this issue it’s still very unclear how this plot thread connects to Saturnyne and the Tournament, though the introduction of the destructive hordes of aliens called the Vescora suggests that part of her endgame may be manipulating the X-Men into unleashing these creatures on the Arraki. (And maybe they’re from the Hothive?) That’s as good as I’ve got for speculation, but I appreciate there being this wild card element in the mix. This chapter isn’t quite as entertaining or moving as the Hellions or New Mutants chapters, but there’s some good horror and action beats in the plot and Phil Noto’s art is quite good and evocative. 

Muramasa and Skybreaker

Screen Shot 2020-10-07 at 2.53.56 PM.png

“X of Swords” Chapters 3 and 4
Wolverine #6
X-Force #13
Written by Benjamin Percy
Art by Viktor Bogdanovic
Color art by Matthew Wilson

“X of Swords” Chapter 5 
Marauders #13
Written by Vita Ayala
Art by Matteo Lolli
Color art by Edgar Delgado

• These three chapters of X of Swords mark the story’s first narrative gear shift, as the spotlight narrows to a pair of solo stories starring Wolverine and Storm as they go off in pursuit of the swords assigned to them by Saturnyne. There’s a trade-off here – a loss of momentum, but a deeper focus on character and the weight of responsibility bearing down on these two core X-Men members. If the shipping schedule of this crossover were different, these issues might have slowed things down too much, but if we’re burning through the “quest” issues in two or three weeks with a few issues at a time it’s making good time and allowing the reader to invest in Krakoa’s champions before they head off to war. 

• The Wolverine and X-Force issues are one story split between two issues, with the X-Force issue being fully a Wolverine comic as the rest of the cast – or even the basic premises of that series – is part of the plot. Benjamin Percy’s plot moves along the X of Swords story while working well as a discrete two-parter in which Wolverine must find a Muramasa blade and discovers he can only do that by literally going to hell to find one. These issues introduce Solem, one of the Swordbearers of Arrako, who is positioned as Wolverine’s new archnemesis in the absence of Sabretooth. Whereas Sabretooth is Wolverine’s opposite number, Solem is more of an inverted version of Wolverine – a warrior with adamantium skin, who embraces aesthetics and hedonism just as Wolverine is more salt-of-the-earth and ascetic. 

There’s a certain amount of hubris in aiming to give a major character like Wolverine a new central villain, but given the status quo now it’s sort of necessary. Percy has set up an interesting contrast here, and Solem is immediately charming – an arrogant lothario with poetic sensibilities and a history of causing chaos in Arrako just for the thrill of it. There’s a lot of potential here, if just in exploring a character who is basically a hyper-violent Frasier Crane. (Wolverine, of course, would be the Martin Crane.) 

Screen Shot 2020-10-07 at 3.01.43 PM.png

• I particularly like the opening scene of this mini-arc in which Wolverine confronts Krakoa, which very succinctly gets a lot of exposition out of the way while reaffirming Wolverine’s commitment to the promise of the Krakoan nation state and his spirit as a warrior, and showing us that he’s come to distrust the sentient island itself. It’s very true to Wolverine’s nature, but this moment is notable as it’s a rare occasion in which someone has questioned the character of Krakoa and its motives in this era. 

• It’s interesting to me that while DC Comics’ current event Death Metal and its predecessor Metal strain to evoke a “heavy metal” aesthetic, X of Swords and these two chapters in particular actually do a better job of that without necessarily advertising it as part of the project. Even aside from all the Arrako elements of the story, just look at those pages in which Wolverine’s adamantium skeleton emerges from the literal fires of hell – you can practically hear the speed metal riffs come through the pages. The fact that these issues are illustrated by Viktor Bogdanovic, whose work looks quite a bit like that of Death Metal artist Greg Capullo, only encourages this comparison. 

Screen Shot 2020-10-07 at 3.03.56 PM.png

• The Marauders issue tells the story of Storm going to Wakanda to collect her assigned sword Skybreaker, which is complicated by her fraught relationship with Wakanda royalty since divorcing Black Panther and giving up her crown, and that there is a major taboo of Skybreaker leaving Wakanda soil. Vita Ayala, who makes their Hickman-era X-Men debut here as a guest writer before taking over New Mutants and launching Children of the Atom after this event, has a very good handle on Storm and embraces the complexities and contradictions of her life rather than try to pare down her story. Ayala makes this part of the point of the issue, as Storm seamlessly segues between different aspects of her character – mainstay of the X-Men, goddess, Wakandan royalty, political leader, thief, ex-wife. Aspects of Storm’s identity shift like the weather, but the plot emphasizes that her indomitable will and absolute conviction in doing whatever it takes to do the right thing are immutable characteristics. 

• As good as the Marauders issue as a solo Storm issue, it slows some of the momentum of the larger X of Swords story. Whereas the Wolverine and X-Force issues have the same essential narrative purpose as this in terms of focusing on one character and the sacrifice they must make to compete in Saturnyne’s demented tournament, the former story continued to introduce new information about Arrako and its people. Those issues flow more naturally from the previous two chapters, whereas the Marauders issue feels more like a tie-in. It has the vibe of a very good annual, not so much a continuation of the story established by Jonathan Hickman and Tini Howard. 

• Text pages in all three of these issues continue the trend of giving background information on each of the realms of Otherworld. The most interesting of these is certainly the page for Mercator, which keeps up the mystery of that realm’s regent, but heavily suggests that it is indeed presided over by Absalon “Mr. M” Mercator, the missing omega level mutant previously mentioned in passing in House of X #1 and the Hickman pages of the Incoming! special. I’m personally very intrigued to see how this character will be presented, and I like this as a potential new context for an underdeveloped and obscure character with godlike powers. 

Sanctus Sacrum

Screen Shot 2020-09-29 at 10.52.34 AM.png

“X of Swords Chapter 2”
X-Factor #4
Written by Leah Williams
Art by Carlos Gomez
Color art by Israel Silva

• The resurrection protocols introduced in House of X have freed the X-Men franchise from its endless cycle of pointless deaths and tedious, convoluted rebirths. It’s also opened up a lot of new narrative possibilities, and that’s the basis of Leah Williams’ new X-Factor series. But it’s also created a problem for a big story like X of Swords – if none of the X-Men can die, what does it matter if they fall in this epic battle? As long as the protocols were in place they could face any war as a battle of attrition they would inevitably win. 

This issue moves along the plot from the first chapter and establishes some new stakes: Yes, any mutant can and will be resurrected, but if they die in Otherworld they lose all established sense of self and their history. The person resurrected is a version of them made as a composite of infinite versions of the self in Otherworld and this self permanently overwrites everything saved in Cerebro. It’s got all the existential stakes of death, but the weird wrinkle of still existing as a comic book character. It’s a smart compromise that doesn’t break the innovation of the protocols. The downside is realizing most major stories from this point onward will have to do some version of this narrative workaround. 

Screen Shot 2020-09-29 at 10.51.07 AM.png

• We find all of this out as Rockslide is resurrected after being murdered by Summoner in Otherworld in the first chapter. Rockslide is a perfect character to sacrifice in this way – he’s a minor character that has been hanging around the backgrounds of stories for nearly 20 years but doesn’t have a well-developed personality beyond “what if AJ Soprano was The Thing,” so nothing is really lost in this decision. There’s a lot of narrative possibilities in the new mysterious composite version of Rockslide, so the character finally has a distinct story purpose. Also the thing about him being this intangible ghost within a rocky shell now feels more creepy – a ghost of a boy no one knows, a shell of a person who is lost forever to anyone who knew him.

• Williams only has one chapter in the X of Swords saga, and she really makes the most of it in this double-sized issue – she works in a very good scene with her beloved Emma Frost responding very much in character with absolute horror at the realization that one of the students has permanently died, she builds on the processes of The Five and X-Factor, and you can sense her absolute delight in writing the text page explaining the hedonistic realm of Roma and the rhyming riddles announcing the sword bearers of Krakoa. There’s a strong “AHHH I CAN’T BELIEVE I GET TO WRITE THIS” energy in this issue, and that adds an extra bit of joy in reading it. 

Screen Shot 2020-09-29 at 10.50.43 AM.png

• Carlos Gomez’ fill-in art on this issue is adequate but a bit too bland for a story of this magnitude, particularly as it comes just after dazzling world-building art by Leinil Francis Yu and Pepe Larraz. Gomez, who worked with Williams recently on The Amazing Mary Jane series, is a natural for Spider-Man comics – his art is basically the current Marvel house style spiked with a bit of J. Scott Campbell pizzazz. But in this issue we basically just get flat house style, and while it does the job it lacks a spark. It makes sense why he was hired for this issue but I think given the current roster of artists working for the X-office but not booked for a X of Swords issue this probably would’ve been better illustrated by Matteo Buffagni or Lucas Wernick. 

• The sword hub at the end of the issue is so very video game in both concept and design – Final Fantasy in particular, though I’m hardly a gaming expert. But I really appreciate the way Hickman-era X-Men borrows visual notions from video games but also creates environments and situations that would logically carry over to video game adaptations. Everything about X of Swords so far would make for a pretty cool game, and I suspect that factored into it on a concept level. As much as the Hickman era is pushing boundaries, it’s also very much about expanding X-Men IP for eventual use by other parts of the Disney family. It’s the best case scenario on the creative end for this sort of vertical integration, but it is absolutely is IP development for vertical integration. 

Creation

Screen Shot 2020-09-23 at 5.07.40 PM.png

“Creation”
X of Swords: Creation
Written by Jonathan Hickman and Tini Howard
Art by Pepe Larraz
Color art by Marte Gracia

I’m shifting format slightly for this one, this is all going to be in “some notes” format.

• Pepe Larraz’s return to X-Men a little over a year after the end of House of X is as auspicious as it ought to be – the triple-sized opening chapter of a major crossover, as befitting an artist who has emerged as a defining – and more importantly redefining – artist on this franchise. Larraz’s pages here are top quality and play to his strengths in world-building and his raw talent for drawing evocative environments, nuanced body language, thoughtful page layouts, and perfectly paced and composed dramatic moments. It feels like a gift to read pages as well illustrated as this – the level of craft is above and beyond, particularly in a thing like the opening panel of the issue in which he effectively depicts a vast army with incredible elegance and economy of line. 

Screen Shot 2020-09-23 at 4.43.44 PM.png

• The issue re-uses, recontextualizes, and in some cases alters the pages previously seen in the Free Comic Book Day special promoting this event. The tarot reading sequence feels right as the proper beginning of the story rather than merely a trailer for it, and I appreciate them using the obscure mutant Tarot’s interpretation of the cards drawn as a text page. It’s a clever bit of hand-holding for those of us who are either only dimly aware of tarot or totally ignorant. It’s interesting to note that the figures on The Hanged Man card have been changed somewhat – Banshee to Siryn, Glob to Rockslide, Trinary to Summoner – but I suppose that’s simply a result of plot revision. 

• Archangel was mostly played as a joke in his Angel persona in Empyre: X-Men, so it’s nice to see him depicted more seriously in this story, where his extremely fraught relationship with Apocalypse is foregrounded to highlight that while he’s essentially the protagonist of this crossover the X-Men have a very bad history of being traumatized by him. 

Screen Shot 2020-09-23 at 5.10.24 PM.png

• It’s also nice to see Monet once again at the forefront of a story, as she drives much of the action plot in the second half of the issue in which the X-Men confront Saturnyne. Between this, House of X, Empyre X-Men, and Giant Size X-Men: Storm, Monet has been positioned as a major X-Men character and this makes a lot of sense – she’s a character with a big personality and a diverse list of extraordinary powers, making her an obvious person to place on the front lines of any battle. I like the way the typically haughty Monet is set up as a foil to the even haughtier Saturnyne here, and her casual mention that she’d be interested in taking Saturnyne’s job at some point. Maybe that’s just a funny line, or maybe it’s foreshadowing – we’ll just have to wait and see. 

Screen Shot 2020-09-23 at 4.43.00 PM.png

• In the lead-up to X of Swords we were led to believe that Apocalypse was the one pulling all the strings, but as we see in this issue he’s been manipulated just as much as he’s been manipulating the mutants of Krakoa. His Caesar-esque betrayal by Summoner and his the Horsemen is hardly a surprise but still hits with some emotional resonance and we’re fully aware of what a crushing disappointment this is for Apocalypse after centuries of waiting to be reunited with his lost family. And of course, at the end of this issue we see that Saturnyne has been playing everyone all along, and has set up a conflict for her amusement or potential gain in which he’s only just a pawn. It looks like a big part of this story will be Apocalypse being forced into true humility. 

Screen Shot 2020-09-23 at 4.42.35 PM.png

• At least a third of this story is rooted in the Captain Britain mythos developed by Alan Davis, Alan Moore, and Chris Claremont in the 1980s – most obviously the presence of two Captains Britain in Betsy and Brian Braddock, but also Saturnyne, the Starlight Citadel, and Otherworld. The map of Otherworld is intriguing, with references to expected characters like Jamie Braddock, Roma, and Merlyn, but also a few somewhat unexpected characters from this mythos like Mad Jim Jaspers and The Fury. The most surprising thing here is the suggestion that the missing all-powerful omega mutant Absolon “Mister M” Mercator is most likely the “unknown” regent of a realm called Mercator.

• The biggest curveball in this opening chapter by far is the revelation at the end of the issue that somehow S.W.O.R.D., the intergalactic intelligence agency created by Joss Whedon and John Cassaday in Astonishing X-Men, is somehow part of Saturnyne’s scheme. I can barely even speculate on how that fits into all this with Arrako and Amenth and Otherworld, but I like the feeling of having no idea where this plot is going. 

Screen Shot 2020-09-23 at 5.15.35 PM.png

• As the issue ends we learn that the macguffin driving the plot of this crossover will be some kind of tournament between the swordbearers of Arrako and Krakoa, and we’re given the name of ten swords that will be wielded by X-Men who’ve been indicated on either the Ten of Swords card in the reading early in the issue or the covers of forthcoming issues.

Some of the swords are obvious – Magik possesses the Soul Sword, Cable recently acquired The Light of Galador in his solo series, Cypher is bonded with Warlock. The Sword of Might would be Brian Braddock and the Starlight Sword would be Betsy Braddock. Skybreaker would be for Storm and The Scarab would be for Apocalypse given their respective themes as characters. Gorgon has a history with Grasscutter and Godkiller in previous Hickman comics, and I would assume Magneto would take the latter if just for the pompous name. Muramasa, a blade infused with Wolverine’s soul, is obviously meant for him, which is troubling as that one also appears as the 11th sword of Arrako. Hmmm.

Amenth

unnamed.jpg

“Amenth”
X-Men #12
Written by Jonathan Hickman
Art by Leinil Francis Yu
Color art by Sunny Gho

“Amenth” is a tremendously ambitious issue focused almost exclusively on world-building in advance of the X of Swords epic beginning next week. It’s quite a lot to take in. In 14 pages we’re presented with Summoner’s abridged history of centuries of a mutant society stranded in the fallen world of Amenth after the “Twilight Sword” of “the enemy” split Okkara into Krakoa and Arrako. We learn that the mutants of Arrako are led by Genesis, the wife of Apocalypse. Genesis was betrayed by a fellow mutant and killed by Annihilation, the god of Amenth. As we enter X of Swords, Apocalypse is called on to liberate the surviving mutants of Arrako from the siege of Annihilation and the hordes of Amenth. We’re left with some question of Apocalypse’s motives at the time of Okkara’s split, and his motives now. 

It’s all very good set up for the next big story, and establishes the most radical changes to X-Men mythology since House of X/Powers of X. The notion of an entire separate lost mutant society with centuries of history is wild, as is the revelation that Apocalypse is not the first mutant but rather the first of the second generation of mutantdom. There’s still quite a bit of story ahead in X of Swords, but it seems to me that the likely result of that story is the first level up in mutant society in terms of the galactic scale presented in Powers of X #2. It’s the next step in the evolution of Krakoa as a society towards greater scale as the macro story moves along – the alliance with the Shi’ar being an eventual logical step, and I suspect we’ll eventually see Krakoa ascend to some stage of “worldmind.” And then, maybe in the end…the Phalanx. 

unnamed-2.jpg

This is Leinil Francis Yu’s final issue as the regular artist on this series and his work in conveying the grand scale of this plot is outstanding. Hickman’s plot is extremely demanding, with pages in which every other panel represents major historical moments on a large scale, and Yu delivers without making it all feel too heavy and overwhelming. I particularly like the way he drew the sequence with Genesis entering palace of Annihilation – it feels both Biblical and alien, and full of small details that suggest yet more history to be told. Yu has been a mainstay of Marvel Comics – and of X-Men projects – for over 20 years, and his work on this past year of X-Men with Hickman has been a career pinnacle for him. They’ve worked together on Avengers in the past, and in that series he was also pushed to draw sci-fi on a grand scale. It’s another example of Hickman seeing what an artist is truly capable of and pushing them to the next level. 

Onwards to X of Swords