Truth

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“X of Swords: Chapter 12”
X-Men #14
Written by Jonathan Hickman
Art by Leinil Francis Yu with Mahmud Asrar
Color art by Sunny Gho

“X of Swords: Chapter 13”
Marauders #14
Written by Gerry Duggan and Benjamin Percy
Art by Stefano Caselli
Color art by Edgar Delgado


• I was wondering how Mahmud Asrar was handling the deadline crunch of seemingly getting put on a third of last week’s Stasis special while being assigned to draw four other issues in the crossover, but now we know the answer: He only drew the framing sequences of this issue, and the majority of the issue is made up of repurposed Leinil Francis Yu pages from X-Men #12. Jonathan Hickman has made use of the old “reuse the art” trick before, but this is a particularly bold move, reframing the history of the mutants of Arakko as told to Apocalypse by Summoner from the perspective of Genesis. Whereas Summoner was trying to mislead and trap Apocalypse, Genesis is telling him the hard truth of things. It’s like hearing the same song played in a different, far more melancholy key. 

This creative decision is as artful as it probably was quite pragmatic, though it does make you wonder what the compensation deal was like for Yu in this situation.

• It’s interesting to see where Summoner and Genesis’ accounts differ and converge, with some bits of their stories perfectly aligning on particular panels. The most blatant deviations come towards the end of the story, with Genesis revealing that the demons of Amenth had bred captured mutants to create a hybrid warrior race and the demon conjuring Summoners, and that Genesis indeed killed the prior host of Annihilation and was obligated to wear the Golden Helm of Amenth and command its armies. And though she put this fate off for many years, she eventually gave in and all of Arakko succumbed to Amenth. This led to the conquest of Dryador, and onward to the next goal of taking Krakoa. The final text page of this issue is heartbreaking, spelling out the truth of Arakko: The mutants there are “prisoners in their own land,” oppressed by the Amenthi hybrids, the Summoners, and the Golden Helm. What was previously implied is now very clear – Arakko must be liberated from Amenth and the mutants loyal to Amenth. 

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• Isca the Unbeaten plays an interesting role in this story – her power to never lose compels her to side with inevitable victors, which directly led to her sister Genesis being corrupted by Annihilation and Arakko falling to Amenth. She’s a narrative echo of Cylobel from Powers of X, who was bred by Nimrod to betray her fellow mutants, but the notion of people who are genetically compelled to turn against their own is an odd and potentially contentious theme for Hickman’s macro story. However, just as Cylobel turns against Nimrod, it seems very likely that Isca will side with Krakoa by the end of this story. But whereas this is a redemptive act for Cylobel, wouldn’t this just be another convenient turn of events for Isca? And besides, how exactly is surrendering one’s loyalties not a form of being beaten? 

• The “vile schools” of mutant-Amenthi hybrid warriors is another echo of a plot point from Powers of X – the breeding of chimera as a warrior class of mutants by Mister Sinister. And what’s going to be the comic in this storyline to really engage with the vile schools? Hellions, the series featuring Mister Sinister as the lead.

• There’s such a sad poetry in Apocalypse having to face this brutal survivalist ethos he’s been living with for centuries from the perspective of now having Krakoa, and seeing in Krakoa a real possibility of true mutant culture and prosperity that is entirely alien to these Arakki people who can only see a zero sum game of survival or destruction. Genesis sees only softness and weakness in Apocalypse and Krakoa, but she has lost all context for true civilization. The Arakki fight merely to conquer and survive in their miserable lives, but the people of Krakoa have something to truly treasure and protect.  Genesis is blind to the power of that motivation. 

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Marauders #14 is a welcome tonal shift from X-Men #14, reorienting the story back to the perspective of the X-Men swordbearers as they meet their counterparts from Arakko for the first time at a banquet hosted by Saturnyne. Much of the story focuses in on Storm, who carries herself with absolute confidence as she rebuffs the romantic advances of Death, and on Wolverine, who is openly contemptuous of Brian Braddock for not taking advantage of Saturnyne’s love for him to prevent the tournament. There’s also a fantastic little scene in which the Krakoan captains Magik and Gorgon look for weaknesses in their opponents and test Isca, who manages to spook even them. 

• Stefano Caselli noticeably steps up his game for this issue, and really outdoes himself in drawing the surreal banquet hall of the Starlight Citadel. He does some stellar work with body language and facial expressions through the issue, and is particularly impressive in how he conveys so many distinct personalities and interpersonal dynamics in the party scenes. He was very well cast for this sequence of the story. 

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• Since starting this site I’ve paid a lot more attention to X-Men comics fandom, and doing that can be like stepping into a weird alternate universe in which everyone dislikes Wolverine and finds him boring. I can’t relate. But this issue, as with most Wolverine comics written by Benjamin Percy, makes a great case for why he’s such a widely beloved character. His brutish no-bullshit attitude is a necessary contrast with the pomp and circumstance of Saturnyne’s banquet and the absurd formality of her contest. When he stabs her on the last page it is a genuinely cathartic moment, even though it’s quite clear there’s no way he’s successful in this tactic. 

History

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“X of Swords: Chapter 9” 
Excalibur #13
Written by Tini Howard
Art by R.B. Silva
Color art by Nolan Woodard

“X of Swords: Chapter 10”
X-Men #13
Written by Jonathan Hickman
Art by Mahmud Asrar
Color art by Sunny Gho

• This issue of Excalibur features guest art by R.B. Silva, who turns in his last X-Men interior pages for the foreseeable future as he moves on to become the regular artist on Fantastic Four. His work here is typically excellent and brings the grandeur, atmosphere, melodrama, and romanticism that’s in Tini Howard’s stories but missing from usual artist Marcus To’s pages. Howard’s plot moves along the macro story of X of Swords but plays out like a self-contained fairytale in which Saturnyne pits Betsy and Brian Braddock against one another in a ploy to strip Betsy of the mantle of Captain Britain and return it to her beloved Brian, but it all backfires on her in the end. By the end of the issue Betsy is affirmed as the one true Captain Britain and wields Saturnyne’s Starlight Sword, and Brian becomes Captain Avalon, retains his Sword of Might, and is given a new role as the protector of his brother Jamie’s realm in Otherworld. It’s a happy ending, at least for now. Howard’s narration at the end doesn’t bode well for the Braddocks. 

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X-Men #13 is more of a fable. The story is mainly focused on a flashback to Apocalypse’s life on Okkara that fills us in on what his wife Genesis was like, and shows us what actually happened as she and their children took off with Arrako into Amenth. The story we’ve seen before, which presented Apocalypse as a more decisive and heroic figure, is inverted – he was left behind by Genesis, who deemed him not strong enough to join them. His mission over all these years was given to him, to make the world strong enough to stand against the hordes of Amenth. Suddenly everything about Apocalypse makes sense, and the power-hungry despot is now a tragic romantic figure. 

• This issue establishes that the mask of Annihilation effectively is Annihilation – or, more accurately, the Golden Helm of Amenth. The wearer of the helm controls the hordes of Amenth, but the helm controls the wearer, which must be fit enough to be worthy of it. Apocalypse must face the avatar of his own cruel survival-of-the-fittest ethos, and likely rescue his beloved wife from its influence. It’s hard to imagine he’ll make it through this; it would feel like a cheat for this to not end in tragedy for the newly sympathetic archvillain. 

• Mahmud Asrar shifts his art style a bit for this issue – his linework is a bit thicker with chunkier blacks and more negative space, occasionally somewhat resembling the style of Mike Mignola. This is very effective in his depiction of the Golden Helm of Amenth and his evocative renderings of Okkara and war with the creatures of the dark world. Asrar is particularly good at conveying Apocalypse’s deep, centuries-old sorrow. His enormous bulk, once so intimidating, now looks like a manifestation of his overcompensation, and of the incredible weight of the loneliness and grief he carries with him. The first panel of the penultimate page, in which we see him looking down at his reflection in a pool of water before gathering the parts of his sword The Scarab, is a moment where we see him in a fully honest moment. There’s no one to observe him, no audience for his shows of strength, and so you see him without the clarity of purpose that was driving him for ages. In that panel he’s a sad old man who has been betrayed by his lost children, and must face the possibility that he’s wasted his long life. 

Amenth

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“Amenth”
X-Men #12
Written by Jonathan Hickman
Art by Leinil Francis Yu
Color art by Sunny Gho

“Amenth” is a tremendously ambitious issue focused almost exclusively on world-building in advance of the X of Swords epic beginning next week. It’s quite a lot to take in. In 14 pages we’re presented with Summoner’s abridged history of centuries of a mutant society stranded in the fallen world of Amenth after the “Twilight Sword” of “the enemy” split Okkara into Krakoa and Arrako. We learn that the mutants of Arrako are led by Genesis, the wife of Apocalypse. Genesis was betrayed by a fellow mutant and killed by Annihilation, the god of Amenth. As we enter X of Swords, Apocalypse is called on to liberate the surviving mutants of Arrako from the siege of Annihilation and the hordes of Amenth. We’re left with some question of Apocalypse’s motives at the time of Okkara’s split, and his motives now. 

It’s all very good set up for the next big story, and establishes the most radical changes to X-Men mythology since House of X/Powers of X. The notion of an entire separate lost mutant society with centuries of history is wild, as is the revelation that Apocalypse is not the first mutant but rather the first of the second generation of mutantdom. There’s still quite a bit of story ahead in X of Swords, but it seems to me that the likely result of that story is the first level up in mutant society in terms of the galactic scale presented in Powers of X #2. It’s the next step in the evolution of Krakoa as a society towards greater scale as the macro story moves along – the alliance with the Shi’ar being an eventual logical step, and I suspect we’ll eventually see Krakoa ascend to some stage of “worldmind.” And then, maybe in the end…the Phalanx. 

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This is Leinil Francis Yu’s final issue as the regular artist on this series and his work in conveying the grand scale of this plot is outstanding. Hickman’s plot is extremely demanding, with pages in which every other panel represents major historical moments on a large scale, and Yu delivers without making it all feel too heavy and overwhelming. I particularly like the way he drew the sequence with Genesis entering palace of Annihilation – it feels both Biblical and alien, and full of small details that suggest yet more history to be told. Yu has been a mainstay of Marvel Comics – and of X-Men projects – for over 20 years, and his work on this past year of X-Men with Hickman has been a career pinnacle for him. They’ve worked together on Avengers in the past, and in that series he was also pushed to draw sci-fi on a grand scale. It’s another example of Hickman seeing what an artist is truly capable of and pushing them to the next level. 

Onwards to X of Swords