The Death of Moira X

Inferno #4
Written by Jonathan Hickman
Art by Valerio Schiti with Stefano Caselli
Color art by David Curiel



Jonathan Hickman’s story ends here, and it feels like a proper conclusion even if he’s acknowledged in interviews that he’s not accustomed to leaving before getting to his planned ending. (I suppose he just kinda forgot about The Black Monday Murders and The Dying and the Dead when he said this, both of which stalled out indefinitely due to complications in the lives of their respective artists.) Inferno works because it pulls together the central threads of his run – the founding of Krakoa, the emergence of Orchis, and the fraught Moira/Destiny/Mystique situation – rather than gesture towards what could have been. The big status quo shifts of the second and third acts of this epic he had in mind may yet come to pass with other writers, or he could always come back around to writing them himself at some point. But whatever comes down the line is another thing altogether, as this issue provides a satisfying finale to the narrative he started in House of X. You could reasonably stop reading X-Men here, though the promo line at the end is apt: “To be continued, forever.” 

• “I see ten lives, Moira. Maybe eleven if you make the right choice at the end… but that is all.” 

Now we know why this is, as Mystique blasts Moira with the same gun designed by Forge that stripped Storm of her powers back in the original Claremont era. Mystique does this so she can kill Moira with impunity, but it’s clear enough that Emma Frost gave her this weapon to address her own existential concerns. Moira gets to be a human, as she longed for in her earlier lives, and everyone gets to rest easy knowing that one woman’s death wouldn’t mean wiping out all existence. The looming threat hanging over Hickman’s story is disarmed, while setting up Moira as a wild card for future stories. And to add insult to Moira’s injury of ensured mortality, she’s had one of her arms replaced with living technology, merging her with the very thing she’d been fearing all along. 

It’s easy to understand Mystique and Destiny’s motives and Emma Frost’s resentment of Moira’s power, and even Cypher’s disgust for Moira’s self-serving anxieties. But it’s harder to get why no one seems willing to give Moira the proper credit for being the entire reason they have a Krakoan nation and the miracle of resurrection. Moira is essentially punished for the crime of attempting to preserve this thing everyone is so invested in, albeit with zero transparency and a hidden desire to finally snuff out the conflict of mutants, humans, and machines by “curing” the mutants. But as sad as this is for Moira, it’s yet another thing she can learn from, and the young mutant nation can move ahead without its secret extremely neurotic and negative puppet master. On a metatextual level, the same character who had ushered in the new era of X-Men had held on too much of the dark anxieties driving the old comics, and had to be taken out so the new way could flourish.

And hey, even if Moira dies at some point there’s really nothing preventing her from being resurrected with her powers intact, just like all the depowered mutants made whole in the Crucible ritual. There’s just no getting around the value of her accrued knowledge. 

• The long-awaited confrontation of Moira, Mystique, and Destiny plays out in the same nine panel grid structure that Pepe Larraz used in House of X #2 and Valerio Schiti used again reprising that scene earlier in Inferno. Just as in that scene set in Moira’s third life, she’s captive and passive as Mystique and Destiny stand before her – the former glowering and aggressive, the latter still and inscrutable behind her metal mask. You watch Moira cycle through emotions – denial, defiance, bargaining, depression, acceptance – and we see that history has simply repeated. Despite any expectations we had going into this scene, it’s Mystique and Destiny confronting Moira about her desire to “cure” mutants. 

• The cycle breaks upon the arrival of Cypher, who has been keeping tabs on the situation and intervenes. Cypher, the best good boy of Hickman’s story, the mutant master of language who stops violence with rational communication. Cypher wins with logic and negotiation – Mystique would be murdering a human, and she would be exiled and Destiny would be removed from power. By stepping away the two of them can remain on the council and gradually consolidate power, as he does as well. Mystique is frustrated, but Cypher reminds her – you just got exactly what you wanted. And he’s right, since Inferno is basically a story about Mystique winning and becoming even more powerful, except for not getting to murder someone she had already tortured and made human. 

• By the way, this is my favorite panel in this issue. It’s the very definition of hypocrisy. 

• The confrontation of Magneto and Xavier with Omega Sentinel and Nimrod turns out to be much more bleak, but of course how could it not be? The machines show themselves for who they are – so indifferent to the humans that they murder them to get them out of the way, and announcing to the leaders of mutantdom that they are their true enemy. Of course this is hardly news to Magneto and Xavier thanks to Moira, so it doesn’t really matter that they end up getting killed and resurrected without memory of this battle. But it’s interesting to see how the machines believe they’re a step ahead of the mutants, but are in fact several steps behind. They don’t know about mutant resurrection, and when Nimrod destroys Xavier’s Cerebro helmet, it has no clue what the actual function of that device is. This is wonderfully ironic as the technology behind Cerebro was reversed engineered from the Nimrod of Moira’s sixth life creating the archive of mutant psyches. 

• Before Hickman launched House of X/Powers of X there was a cryptic Marvel house ad teasing the run with these words on a white background – “When two aggressive species share the same environment, evolution demands adaptation or dominance.” And here at the end of his story we see exactly what this means as the two aggressive species – mutants and artificial intelligence – are at war with the exact same motivations. Omega Sentinel, driven by her experiences in a future where the mutants win, echoes Cyclops’ defiant words from House of X #1: “Did you honestly think we were going to sit around forever and just take it?” We side with the mutants, we know they’re the heroes of this story. When Cyclops says this it’s an inspiring moment, and when Omega says it it’s a menacing threat. But through all of this, are the mutants any less ruthless? Are the mutants not incredibly bold in what they claim for themselves, down to terraforming the neighboring planet and declaring it the capitol of the solar system? 

For many years the human antagonists of the X-Men were psychopathic hate mongers, and the Sentinels were just their weapons. It was very narratively flat. But at the end of Hickman’s story we have machines with the same desires to both survive and thrive as the mutants, and the humans of Orchis are motivated by traumas inflicted on them by mutants and an understandable threat of mutants as an aggressive and arrogant species. Of the many gifts Hickman gave to the X-Men franchise, this is one of the most crucial, and one most likely to become central to all subsequent adaptations. 

• I was a bit confused by Xavier causing a huge telekinetic blast after Nimrod crushed Cerebro, given that the character is known to only be a telepath. But I remember early on in Powers of X there was another scene in which Xavier appeared to be using telekinesis, though that could have been explained as Magneto using his powers to drift a USB stick to his hands. I have two No Prize-worthy explanations for this – first, it could be that all powerful telepaths have potential for telekinesis and it came out in a moment of extreme duress. Second, it could be that Xavier had telekinesis added to his powers in genetic modification of his body before resurrection so that he could have a defensive power in the mix. 

• We never see Xavier and Magneto learn of what happened with Moira, but I suppose that’s just a story for another day. Or maybe more like two weeks from now, as locating and protecting Moira seems to be central to the plot of Benjamin Percy’s X Lives and X Deaths of Wolverine event. 

• There’s a nice bit of continuity juggling with Forge’s de-powering gun here. Mystique references a conversation she had with Forge about it in X-Men #20, a scene that felt a bit navel-gazing and tossed-off at first but is now a major bit of foreshadowing. Emma Frost has a copy of the gun thanks to a story in Marauders which also felt vaguely unnecessary at the time, but now seems like it was probably deliberately coordinated with Gerry Duggan. 

• The final scene with the Quiet Council illustrated by Stefano Caselli is a sentimental farewell to the characters, but also serves a metatextual acknowledgment of what Hickman accomplished with his X-Men run. Something incredible was built, something meant to last a long time. And it will, as the story is passed on to Kieron Gillen, Al Ewing, Gerry Duggan, and Benjamin Percy in the months to come. The story doesn’t really end and that’s a triumph for Hickman, a writer who knows how often narratives are rolled back to a status quo after a writer leaves a corporate comic series. Like Moira and Mystique he’s gotten exactly what he wanted, but it’s still bittersweet. There’s always something else beyond what you want and what you need. This is why it’s good that it’s obvious that of all the characters he used Cypher as his proxy, the guy who ends up quite happy with what he’s built and what he’s gained. 

The Mutants Always Win

 

Inferno #3
Written by Jonathan Hickman
Art by R.B. Silva with Valerio Schiti and Stefano Caselli
Color art by David Curiel

“The mutants ALWAYS WIN.” 

That’s the line that made me audibly gasp. The revelation that the Omega Sentinel we’ve been seeing since House of X #1 is not quite the Karima Shapandar from previous X-Men comics but rather a version of her from the future who’d come back in time to prevent a “mutant hell” in which the new dream of Charles Xavier – “mutant ascension” - had come to fruition, laying waste to humanity, post-humanity, and AI alike. It’s the reversal of decades of X-Men comics, including Hickman’s own run – we’re always meant to look at mutants as the underdogs, we believe Moira MacTaggert when she says that no matter what the mutants always lose. But in the future of Moira’s tenth life, it all actually works. It works so well that Omega has to come back and start Orchis and get Nimrod online well ahead of schedule. 

Omega and Moira are mirrors of each other in Hickman’s story – the woman who knows the actual stakes and what can happen, and attempts to steer history towards a desired outcome. Moira uses Xavier and creates the X-Men, Omega uses Devo and creates Orchis. Omega even transfers her experience of the future into the mind of Devo in a way that directly parallels how Xavier gains a similar knowledge of Moira’s lives. The wheel turns, and as the old song goes, everybody wants to rule the world.  

Omega is also a mirror of Kitty Pryde in “Days of Future Past,” a point Hickman highlights in a bit of dialogue – “all my days of a future past.” The method of time travel is similar – the consciousness of the future Omega has overwritten the consciousness of the younger Omega, just as the older Kate Pryde inhabited the body of the young Kitty. Zoom out and consider that the primary mutant antagonists of Inferno are Destiny and Mystique and it becomes clear that Hickman is ending his run on a story that deliberately echoes the climax of John Byrne’s run. (And of course, Grant Morrison did the same thing in their own way.)

As he did through a lot of House of X and Powers of X, Hickman does his due diligence in explaining how his story fits in with previous continuity in the most low key way possible, in this case elegantly explaining that the Nimrod that appeared in Chris Claremont and John Romita’s classic mid-‘80s stories came from the same future as Omega, sent back in time after the mutants of her timeline crush the Children of the Vault and the humans, but before they “tamed the Phoenix” and destroyed the Phalanx Dominions. (This is the only time the Phoenix has come up in Hickman’s run, a decision that obviously quite deliberate in terms of getting the X-books out of some familiar ruts.) 

Omega isn’t the only character on the sidelines from the beginning of Hickman’s story that we learn is more crucial to the plot than had been entirely obvious. In the first quarter of the issue we learn that Cypher has never quite trusted Xavier, and in alliance with Warlock and Krakoa has been monitoring what he and Magneto talk about in private so they’re not left in the dark. This confirms something suggested by the previous issue – the majority of the text pages we’ve seen through this era of X-Men have been data collected by Warlock, who is bonded to Krakoa and feeding information to Cypher. All of this leads Cypher to become aware of the Xavier/Magneto/Moira arguments from the first issue, and Moira’s demands that Destiny be wiped from existence. We’ll see what he does with that knowledge next issue. Given that Hickman writes Cypher as a pure-hearted mensch, it’s probably something very heroic!

This is a satisfying payoff to one of the lingering mysteries of Hickman’s run, and the pages leading up to this reveal highlight how much of what the mutants have accomplished – the mutant language, the gates and the gate controls, the drugs for humans, solving the problem of how to feed Krakoa – are mostly thanks to Cypher and his collaboration with the island. We already kinda knew this, but it’s good to have this foregrounded when we consider who deserves the credit here. Xavier and Magneto take credit for the ideas of their silent partner Moira in their position as figureheads of the mutant nation, but without Cypher there’s nothing much at all. 

Magneto and Xavier find themselves at odds in this issue, but in a way that feels quite fresh. They talk about feeling haunted by Moira’s insistence that the mutants always lose, and Xavier stands firm in his belief that this is not true, while Magneto’s faith is rattled. Magneto sees the situation clearly – with the success of what they’ve built with Krakoa, he and Xavier are just two among the millions. Xavier insists they still have control, but Magneto knows this is increasingly not the case. Magneto, a man defined by his arrogance, is humbled while Xavier, a man defined by his optimistic dreams, refuses to let go of his positive vision. Xavier seems foolish in this scene, but  the next scene shows us that Omega only knows a future in which Xavier’s dreams of ascension and Magneto’s dreams of dominance come to fruition. 

Emma Frost, who learned of what was actually happening with Moira in the previous issue, lets Mystique and Destiny in on the truth in this issue. Or…at least some of it, as it seems as though she has only shown them Moira’s trauma in her third life where she is tortured and executed by the two of them. Emma is manipulating them and Destiny knows it, but it’s hard to say to what end – they’re all terrified of the threat that Moira’s death ends their timeline, but it’s hard to say how “they have to be stopped” doesn’t force a situation in which Moira’s life is in jeopardy. Later in the issue Moira is abducted by Orchis, and Mystique and Destiny make their way to the Orchis Node where she’s held and appear to be brutally torturing her. (Moira’s lost half an arm off-panel!)  

Of course this just lures Magneto and Xavier to the Orchis Node to find and save Moira, but they arrive just in time for Nimrod and Omega Sentinel to show up. It looks like Mystique and Destiny set a trap to get Magneto and Xavier killed as revenge, and maybe this is what Emma wanted too, though we know from the opening scene of the first issue that she has them resurrected. Whatever is going on, Emma Frost clearly has a plan. 

It’s hard to tell how much Emma is playing up a fear of Moira’s power as a thing that threatens to destroy their world to manipulate Mystique and Destiny, and how much is her genuine emotional response to her learning the truth of Moira and her past lives. Emma is clearly smart enough to understand that if they believe the world ends with Moira then Moira must be protected at all costs, but she’s also someone where it would make sense that she would deeply resent everything depending on this one woman. 

But in either case this brings up one of the biggest questions of Hickman’s run, which seems likely to be answered in the finale – if Moira dies, does a timeline die with her? We have no good reason to expect this is the case, since we’re going entirely on Moira’s knowledge of things and her knowledge of each of those timelines would end with her death. On an individual level, the world ends with all of our deaths. But these are the stakes of the story, the tension that’s been at the heart of this since the start of Hickman’s run. It’s quite possible Moira dies in the next issue and they’re all standing around like “oh hey, the world…is still here.” And then there’s Destiny’s prophecy from House of X #2 – “I see ten lives, Moira…maybe eleven if you make the right choice at the end, but that is all.” What is the “right choice”? 

There’s a great little scene before Mystique and Destiny meet with Emma Frost in which Destiny is introduced to the Stepford Cuckoos. They insist the five of them have outgrown any form of individuality and are embracing a collective sense of self, but Destiny tells them they each have very different futures ahead of them, some of them extremely traumatic. They’re shaken by the experience, which gives us a taste of how unsettling it would be to have even a casual conversation with someone who can see the future. Now the poor girls have to live with the prophecy, and we the readers get to see how much of it will play out in the stories to come. 

As we head into the final issue of Hickman’s run the epic scale of his story narrows to just a few key characters – Mystique and Destiny confront Moira, Magneto and Xavier confront Omega and Nimrod, Emma Frost and Cypher wait in the wings as the probable cavalry. 40 pages, maybe a little more, and it’s all over. Do the mutants always win? Let’s hope so, since Hickman’s made such a show of how that’s far more interesting and complicated than them always suffering and losing.

Solve For X

Inferno #2
Written by Jonathan Hickman
Art by Stefano Caselli
Color art by David Curiel


Mystique dominates this issue, appearing on around 75% of the pages as the story shows how she manipulated her way into resurrecting Destiny and getting her voted on to the Quiet Council in the seat vacated by Apocalypse. As a shape shifter Mystique gets what she wants by never appearing to be what she really is, and in this issue we’re nudged to consider something that’s been right in front of us the whole time: Maybe Mystique and Destiny are actually the heroes of this story, and not the antagonists? After all, their invention in Moira MacTaggert’s third life is what put her on a course towards creating the nation of Krakoa, and their combination of foresight and information gathering via infiltration appears to be the only thing that’s giving the mutants an advantage over what appears to be the inevitable attack of Orchis and Nimrod in the next issue. 

As Jonathan Hickman’s X-Men story comes to a close it looks like each of his three tentpole events asks us to consider that the worst person we know has made a great point – first with Magneto realizing his dream of a united and superior mutant nation, second with Apocalypse’s survivalist ethos proven to be justified, and now with Mystique and Destiny securing the future by any means necessary just as they were trying to do in their first major storyline Days of Future Past

At this stage of the story our protagonists Moira MacTaggert, Charles Xavier, and Magneto appear to be hamstrung by their pragmatic natures. They cling to a sense of control over their grand designs and scramble to adjust to the unexpected chaos introduced by Mystique and Orchis. All three of them are tripped up by their arrogance and pride, though only Xavier and Magneto seem to be aware of this being one of their shortcomings. There’s no question in the narrative that what they’ve done to create Krakoa has been a net positive, but we now see the limits of their vision, particularly as they let Emma Frost in on the big secret and it all looks terrible from her perspective. 

This issue of Inferno is illustrated by Stefano Caselli, one of the two primary artists of the Marauders series and one of Hickman’s earliest Marvel collaborators back on Secret Warriors and then later on Avengers during the Time Runs Out phase. It makes sense that Caselli was assigned this issue of the series – the narrative doesn’t really demand anything particularly iconic or imaginative, and the plot is mainly a series of conversations that play to his strengths in drawing faces and body language. It’s meat-and-potatoes art, but like… high quality meat and well-prepared potatoes. 

• Mystique’s scheme to revive Destiny is revealed in this issue, and it turns out we already watched most of it in the previous issue, which raises the question of whether or not Xavier and Magneto even attempted to wipe out the possibility of her rebirth as demanded by Moira. The surprising element is that Mystique fulfilled the psychic transfer requirement by imitating Xavier and manipulating Hope into doing it for the first time with “his” encouragement. There’s something rather sweet about this moment – it plays on Hope’s emotional vulnerabilities but also comes across as a kindness, a show of faith in her talent and capabilities. The scenes that follow with Mystique taking care of Destiny as she copes with being overloaded by the past and future rushing into her mind at once is more bittersweet, particularly as Destiny realizes the degree to which Mystique had become unmoored and unhinged in her absence. I hope whichever writer inherits Mystique and Destiny after this story spends some time unpacking this, it’s very ripe.

• Emma Frost is bribed into voting for Destiny because Mystique has stolen something she was desperately seeking – a seemingly sacred item called the Kara Katuça, which she was attempting to  acquire from the unnamed hidden society introduced in a conspicuously random scene at the Hellfire Gala in Hickman’s final issue of X-Men. It’s an odd thing to wedge into the story at this late stage – we only have around 40 or so pages left to go – but I suspect this thing with a name that translates to “black box” in Turkish may end up as a deus ex machina device in battling with Nimrod.

• Emma Frost is the first mutant to be let in on the secret of Moira MacTaggert in a scene that is set by the Winged Victory of Samothrace at the Louvre in Paris, the same place where Xavier and Magneto recruited her as the first member of the Quiet Council back in Powers of X #5.  (Also, more obviously, the depiction of Emma reading Moira’s mind is a direct visual callback to Xavier doing the same in Powers of X.) 

This makes some sense of why Hickman placed Moira in Paris – this scene was very likely sketched out from the start – and the deliberate recurrence of the sculpture makes me wonder why it was chosen to appear in these pivotal scenes. The first time around I thought the work, which is believed to have been created to commemorate a naval victory, was just a nod to Emma taking to the seas in Marauders. But at this stage it seems more like it’s setting her (or Moira, who is more directly visually contrasted with the sculpture on panel) up to be the “goddess of victory” at the end of this arc. The first issue certainly telegraphed a savior role in the first scene, in which we see Emma resurrect Magneto and Xavier presumably after a disastrous Nimrod/Orchis attack to come in the next issue. 

As for the scene itself, Emma quite understandably is furious to have been strung along as she has been through all of this, just as Mystique was upon realizing Magneto and Xavier were playing her for a fool. But she also understands how serious the situation is, and I suspect as we move through the end of this story and into the X-world beyond Inferno that this is the start of her taking on an even larger leadership role.

• The most startling moment of this issue comes in a rather quiet scene between Omega Sentinel and Nimrod in which she tells the developing AI that she’s been monitoring its progress and that it is ready to see what she really is. This line is also the epigraph at the start of the issue, and the previous issue also opens with a line from Omega Sentinel as the epigraph. This strikes me as the set up for what could be a Rabum Alal-level reveal in the third issue, and made me realize that through all of this I have never once given any thought to Omega Sentinel or her presence in the story from the very first issue of House of X.

I went back through all of her scenes and the pattern is clear – from her first lines she is constantly critiquing Orchis and telling them that their plans are likely to end in disaster. Her role as a critical observer is ambiguous, and it’s unclear if she serves any particular master. Director Devo and Doctor Gregor seem to defer to her, but do not answer to her. The alternate timeline version of Omega Sentinel works in tandem with Nimrod but their relationship is also ambiguous, as it defers to her at some points. Her perspective is consistently cold and seemingly neutral. 

So what might she really be? Hickman’s story has an odd recurring theme of characters who are programmed in some way to betray – Cylobel in Powers of X is genetically altered to do this, Isca the Unbeaten’s power dictates that she do this. The alternate Omega remarks on this theme as it’s introduced. The odds seem good that Omega Sentinel will be compelled to betray Orchis, but I don’t think it will be in favor of the mutants. I think it’s more likely that she represents the interests of what will eventually become homo novissima. As a human fully bonded with machines she’s certainly a form of post-humanity. And it makes a lot of sense for this major theme to come around to some sort of conclusion at the end of Hickman’s run. 

I do appreciate the notion of Omega Sentinel not being what she seems coming up in an issue largely focused on Mystique getting what she wants by not seeming to be what she is either. It now seems like Omega and Mystique have been placed in parallel through the entire story as thematic echoes. 

• Colossus is revealed as the new 12th member of the Quiet Council at the end of the issue, which feels like a sensible move, particularly as he fills out what is essentially the X-Men table. This would feel like a fairly unremarkable element if not for the oddly ominous final panel, which tigthens in on his face as Xavier announces “in him, we can trust.” It seems to deliberately signal that something’s not right here but I don’t think we actually have enough space in the plot for there to be some Colossus twist, particularly as this is the first we’ve really seen of Colossus in Inferno or Hickman’s entire story to date. There was a similar move in the previous issue in the ascension of Bishop to Captain Commander, and my sense is that Hickman is stoking paranoia but both characters are poised for big heroic moments. 

• Next issue looks to be rather brutal and bleak as Nimrod and Orchis are prepared to strike. I can’t wait to see the chaos. 

Season Of Change

Inferno #1
Written by Jonathan Hickman
Art by Valerio Schiti
Color art by David Curiel

Before reading this issue I had a feeling of vague dread about it, nervous that the end of Jonathan Hickman’s run on X-Men was premature and a bad compromise that kept more mediocre comics moving along while denying the promise of what we had been told was a long term three act story. I’m still a little sore about that possibility, but the first issue of Inferno is such a strong and exciting start to paying off plot threads started in House of X and Powers of X that whatever happens down the line, this story will probably feel like a satisfying conclusion. 

Let’s just go scene by scene…

• The opening sequence calls back to the opening of House of X, but with Emma Frost reviving Xavier and Magneto. A cool bit of symmetry and foreshadowing. The cover of Inferno #2 seems to directly refer to this sequence, but given Hickman’s aversion to covers that spoil plot action it’s probably like how a few covers of Powers of X referred to plot from previous issues. 

• The text pages updating us on Orchis’ aggressive advances in scale and the mutants’ failed attempts at attacking the Orchis Forge do a nice job of establishing that the stakes have been raised and many things have been happening since we left off from Hickman’s X-Men series. It essentially serves the same effect as the opening scrolls in the Star Wars movies, advancing plot that you don’t really need to see and throwing you into an action sequence set up by this information. This information also gives us a tiny pay off to Broo becoming king of the Brood, a plot point from X-Men that was probably intended for something bigger and more dramatic. Oh well, at least it’s not a total loose end. 

• X-Force’s attack on the Orchis Forge introduces Nimrod and shows how easily it can dispatch mutants as formidable as Wolverine and Quentin Quire. This is another matter of establishing stakes, but more importantly it sets up the Orchis leads Devo, Gregor, and the Omega Sentinel trying to figure out how it is that they’ve been assaulted by the same mutants over and over again. Gerry Duggan’s X-Men series has been teasing at Orchis learning of mutant resurrection but this sequence is far more interesting in that their speculation is further off the mark – Devo is doubtful of the mutants making a scientific breakthrough – and not quite grasping the scale of what has been accomplished with the Resurrection Protocols. A lot of the tension in this issue comes from Orchis lacking a lot of information but having acquired enough data to be right on the verge of figuring out some potentially catastrophic things. 

• We flash back to Mystique and Destiny confronting and murdering Moira MacTaggert in her third life, recreated by Valerio Schiti in a direct panel to panel copy of the memorable sequence illustrated by Pepe Larraz in House of X #2. Hickman has used this trick before, most notably in his Fantastic Four run in which Carmine Di Giandomenico redrew Steve Epting’s excellent scene depicting The Human Torch’s supposed death. The variance in the scenes comes on the fourth page in which we get some new dialogue from Destiny that we certainly could not have been privy to prior to later reveals in House of X and Powers of X. The ending of the scene has a significant change in dialogue that suggests that the Larraz and Schiti versions of this sequence are presented from different perspectives and memories – probably Moira’s the first time since that one focuses on her fear and pain, and Destiny’s in this one since it focuses more on her message and vision of the future. 

• We see Moira in her present life, somehow holding the burned research book from her third life. Hickman and Schiti make a point of showing us this thing, which given our current understanding of how Moira’s lives work simply should not be possible. Hmmm.

• Moira’s movement triggers an unusual spike in Krakoan gateway activity that leads the Orchis network – which we see includes the ape scientists from X-Men #1 and Hordeculture from X-Men #3, two more random loose threads from the series that it’s nice to see in the mix here – to realize that Moira’s location is unique and presumably both important and deliberately hidden. The spike was likely caused by her use of a No-Space, a mutant technology that would be unknown to Orchis as well as nearly all living mutants. Hordeculture, who we learn has been instrumental in Orchis’ understanding of Krakoan biological technology, figure it out: Moira has two totally different portals. X-Force’s intelligence agents discover that Orchis is on to something, but you get the horrible feeling that this won’t be enough.

• Moira returns to her No-Space to be confronted by Magneto and Xavier, which gets a huge amount of exposition out of the way. Moira has become understandably embittered by her isolation, and resentful of these men have been surveilling her while also failing to stop the emergence of Nimrod. The crux of this scene is Moira reiterating that as she sees it, the two greatest threats to their mission are Nimrod and Destiny. She instructs them to use their knowledge and privilege to wipe out the possibility of her resurrection, which they appear to carry out separately. The sequence with Xavier collecting Destiny’s preserved genetic materials from Mister Sinister is presented quite ominously, with Sinister appearing even more Satanic than usual. This calls to mind the promise of his betrayal in Powers of X, in that he knows far more than Xavier realizes, and that Moira emphatically did not want Xavier and Magneto to form a partnership with him, aware of what other versions of Sinister did in her previous lives. 

• A text page establishes that Black Tom Cassidy, whose powers allow him to commune with Krakoa’s living flora, has been suffering from seemingly psychotic episodes and dreaming of both being consumed by the island and machinery moving under his skin. This is an ominous lead-in to a scene with a rather chipper Cypher waking up to meet with his two best pals in the world – Krakoa itself and Warlock, a techno-organic creature related to the Phalanx. We see an echo of the sequence from Powers of X in which Cypher seems to infect Krakoan flora with the techno-organic virus, but this time it appears more benign. This panel – in which we see Cypher’s mutant hand, a living machine, and vegetation in apparent harmony – is also essentially another version of Black Tom’s nightmarish vision. File under foreshadowing. 

• We see a ceremony in which Storm coronates Bishop as the new Captain Commander of Krakoa, as Cyclops steps down from the position as lead captain. Cyclops will remain a captain, but Storm is surprised – “normally you’ve never given these things up without a fight,” a low-key nod to the classic Uncanny X-Men #201, which Hickman previously had Storm reference upon Cyclops’ resurrection in House of X #5. The scene also establishes Psylocke as Gorgon’s replacement and emphasizes the captains’ increasing independence from the Quiet Council’s supervision. 

• The final scene is a Quiet Council sequence in which Moira’s urging to remove Mystique from power leads Xavier and Magneto to a rather ineffectual and wishy-washy suggestion to the rest of the council to consider the possibility of stepping down if they…like, want to, or something? It’s clear that they have not really thought this through, and Nightcrawler and Sebastian Shaw are particularly dubious of the proposition. This move entirely backfires as Mystique moves to replace Apocalypse’s seat on the council with…Destiny, who enters the council chambers very much alive. This startling cliffhanger is essentially Hickman’s equivalent to Grant Morrison’s Xorn reveal in New X-Men – “X-Men emergency indeed, Charles…the dream is over!” 

But of course Mystique, a master of manipulation and subterfuge armed with the foresight provided by her dead wife, would be several steps ahead of Xavier, Magneto, and Moira. And all you need to do is look at the Winter table of the Quiet Council to glean how she pulled this off – Mister Sinister would have the means and the knowledge to tip her off, and Exodus has the telepathic power necessary to activate a Cerebro unit. Flash back to Magneto telling Moira of the composition of the Winter table – “it’s where we parked all of our problem mutants.” It’s also worth noting that Schiti’s art in the Quiet Council scene depicts barren branches and leaves falling from Krakoa’s trees. Winter has come.

(By the way, there’s a neat bit of symmetry in that Destiny seems poised to occupy the third seat on the Autumn table, and the corresponding seat on Arakko’s Great Ring is occupied by their precognitive mutant Idyll.)

And of course the specific things Moira was trying to avoid – Nimrod coming online and Destiny being resurrected – have come to pass in large part because her actions have either accelerated the timeline or forced the issue. And while Nimrod is an unambiguous nightmare, it actually remains to be seen whether or not Destiny will be the problem Moira fears or if she simply represents a threat of having her motives and methods undermined that’s more personal than structural. 

Schiti’s work on this issue is some of the best of his career to date, and it’s clear that he’s done his best to level up to the demands of the story and to absorb some of Pepe Larraz and R.B. Silva’s stylistic decisions to keep a sort of visual continuity with House of X/Powers of X. Schiti does some outstanding work depicting facial expressions and body language – just look at Sinister’s delight upon Destiny’s entrance, and how Xavier’s body shifts from a defeated slump to a stiff and anxious posture upon seeing her. He also does nice work with Hickman’s recurring image of reflected faces, particularly Sinister’s ghoulish eyes on Xavier’s helmet and Xavier and Magneto on Destiny’s featureless and inscrutable metal mask. 

• The title Inferno is, of course, repurposed from the major crossover event headed up by Louise Simonson and Chris Claremont in 1988. This is also obviously an echo of Hickman’s prior repurposing of Secret Wars for the finale of his Fantastic Four and Avengers mega-stories. The title suits the story in the sense that everything is about to burned down either literally or figuratively by a scorned woman – Mystique in this story, Madelyne Pryor in the original. But it’s also worth noting that the original Inferno was unique in that all of its story threads – the mystery of Madelyne Pryor, Magik and Limbo, Mister Sinister and the Marauders, X-Factor believing the X-Men to be dead – effectively concluded all major plot threads Simonson and Claremont had established starting around 1983. Maybe this establishes a tradition that can carry into future comics and the movie franchise: “Inferno” doesn’t have to be a particular story, but rather a spectacular crisis that pays off on years of plotting.